13.7. Extended Reality

Another category of emerging technology is extended reality or XR. XR is an umbrella term that covers all forms and combinations of real and virtual environments. This includes augmented reality (AR), virtual reality (VR)  and a combination of the two or mixed reality (MR) (Likens, 2019, April 8).

Augmented Reality

Augmented reality example of using a smartphone to imagine what furniture will look like in a space before purchasing.
Augmented-reality by OyundariZorigtbaatar WikiCommons CC-BY-SA

Augmented reality (AR) enhances one’s view of the real world with layers of digital information added to it.  With AR there is no created scenario; instead, an actual event is being altered in real-time (Moawad et al., 2020 Nov 25). Some examples of this are Snapchat lenses and the game Pokémon Go. AR is being used in e-commerce to help purchasers visualize and interact with the products before purchasing them.

IKEA Augmented Reality Game

Escape the Clutter is an AR escape room game for Snapchat developed by IKEA. In the game, a cluttered 3D room will appear on the screen. The object of the game is to remove the clutter by adding in IKEA organization solutions. The organization’s products act as the ‘keys’ to the escape room. As users add the products, they can learn more about them and their benefits (Ikea, 2022).

Virtual Reality

Virtual Reality Example
Photo by Minh Pham on Unsplash

Virtual reality (VR) is a computer interaction in which a real or imagined environment is simulated. This allows users to both interact with and alter that reality within the environment. The popularity and development of virtual and augmented reality have grown due to advances in VR technology and devices based on smartphones like Google Cardboard. Some people view virtual reality as a gimmick to enhance video game playing at home, but the technology is being used in innovative ways.

One way in which businesses are leveraging VR technology is for training and education. This technology is especially valuable in high-risk industries like the military, space exploration, and medicine, where one wrong move can have disastrous consequences. It can also be helpful to simulate interview scenarios or difficult conversations, allowing users to role-play and practice in varied scenarios. VR can also simulate in-person meetings for those working remotely using avatars. Avatars are computer representations of people.



Icon for the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License

Information Systems for Business and Beyond Copyright © 2022 by Shauna Roch; James Fowler; Barbara Smith; and David Bourgeois is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

Share This Book