Section banner indicating the start of a new section. On the right, 7 icons depict the senses: a heart and brain, an eye, a hand, an ear, a nost, a mouth, and an arrow (movement). Chapter 5 banner is teal with the ear icon highlighted.

Interactives Answer Key

Section 5.3: How we experience sound
Drag and Drop Activity, Scenario 1: At a hockey game
Foreground sound: goal buzzer
Middleground sound: people shouting at eachother & game commentators
Background sound: the puck on the ice & players’ skates and sticks on the ice

Drag and Drop Activity, Scenario 2: At a hockey game
Foreground sound: dinging sound to announce arrival at floor
Middleground sound: elevator music
Background sound: the elevator’s sounds of movement

Drag and Drop Activity, Scenario 3: A cocktail party
Foreground sound: a fork clinking on the side of the glass
Middleground sound: people talking
Background sound: music

Section 5.5: The five main functions of sound for user experience
Memory Game, 5 Functions of Sound
Sonic branding & Knock
Anthropomorphism & Robotic
Emotional & Car alarm
Conditioning & School bell
Feedback & Timer

Section 5.6: Categories of Sound
Drag and Drop, Consequential & Intentional Sounds
Sonar:
Intentional sound:
Onomatopoeia: PINNG
Semantic description: Cyclical

Electric toothbrush with timer:
Intentional sound:
Onomatopoeia: TA-TING!
Semantic description: Alarm
Consequential sound:

Onomatopoeia: Brrrrrr
Semantic description: Mechanical

Umbrella:
Consequential sound:
Onomatopoeia: Rustle & Fwoop
Semantic description: Impact

Section 5.9: Summary Review Activity
Question 1.1
Which of these properties of sound are relevant to designing products, services, and environment? Select all that apply.

  • Pitch & Frequency
  • Timbre
  • Loudness
  • Duration
  • Envelope
  • Diffusion

Question 1.2
Envelope can be described as the properties that seal a sound space.
True / False

Question 2.1
In this soundscape, what is the keynote sound?
Planes landing

Question 2.2
In this soundscape, what is the contextual sound?
Crowd and announcer chatter

Question 2.3
In this soundscape, what is the sound signal?
Boarding call

Question 3
The negative effects produced by ongoing unwanted sounds are called:
Alarm fatigue

Question 4
Define a soundmark.
A unique cultural sound tied to pleasant memories.

Question 5
What category of sound is subtractive sound design used to minimize?
Intentional / Consequential Sound

Question 6
What are the stages of sound design?
The Problem Analysis Phase, The Conceptual Design Phase, The Embodiment Design Phase, The Detailing Phase

 

 

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Sense-It!: Insights into Multisensory Design Copyright © 2023 by Lois Frankel, PhD & the Sense-It! Team is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License, except where otherwise noted.

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