Improving Inclusion in Digital Design by Isabel Casanova Ledesma

An Introduction to Design and The Design Process

Isabel Casanova Ledesma

On our day to day we interact with products and services that are the outcome of a design process, or that a designer has been active part of creating. But, what is design? And what does a designer do exactly?

As per the Oxford Dictionary of English, you can find two definition of the word design, both as noun as a verb. For this exhibit we are going to stick with the definition as a verb which is:

to design | dɪˈzʌɪn |

1. decide upon the look and functioning of (a building, garment, or other object), by making a detailed drawing of it: a number of architectural students were designing a factory.
2. do or plan (something) with a specific purpose in mind: [with object and infinitive] : the tax changes were designed to stimulate economic growth.

The action of design is clearly one of planning or executing such plan to produce an outcome, whether it is a product, a service or something else depends on largely on the designer and the process they follow, and the noun they focus the activity on. That’s why we have different types of design: graphic design, product design, software design, etc. The action is applied to the noun, and yes it is a very broad set of activities, to the point that among designers there is now a very interesting debate whether everybody is a designer.

Now, if you set yourself to look for a description of a design process you will find what feels like a million of them to choose from, as it seems as designers like to describe our own process as something unique and special, but, most of them if not all follow the same pattern:

an illustration of what is known as the design squiggle, a line that starts very jumbled and confused and as it progresses from left to right it becomes straight

The illustration above is known as the Design Squiggle, created by Damien Newman in the early 2000s to help communicate his clients that design was not “as it was for many, design was the simple act of making ordinary things pretty.” The Squiggle represents the linear process of first understanding a problem, through activities such as research, to then finding possible plans to solve the problem and then executing in the plan, as per the definition from the Oxford English Dictionary. And it very much feels like a messy and unclear process.

If you have the time to spare, below there is a video of a 50 minute lecture given by the late Bill Moggridge, one of the founders of IDEO, pioneer of interaction design, and, at the time, the director of the Cooper-Hewitt National Design Museum, where he explores further the idea of what is design:

Key Takeaways from this Introduction

  • To design is to plan how a product or a service will look and function.
  • A design process follows a linear process of exploration of a problem, solutions to this problem and then executing on the adequate solution.

References

The Process of Design Squiggle by Damien Newman, thedesignsquiggle.com

Design.(1989).In Oxford English dictionary online(2nd ed.)

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