Chapter 1: Introduction
Learning Objectives
- Define and differentiate among: virtual simulation, virtual gaming simulation, and virtual patients, virtual reality, augmented reality, mixed reality, screen-based simulation, and telesimulation.
- Outline the different architectures that virtual simulations can take.
- Find sources for virtual simulation platforms, and free simulations.
- Describe considerations for integrating a virtual simulation into a curriculum, including pedagogical and logistical considerations.
- Define psychological safety and its role in simulation-based education.