Structures/Architectures
Regardless of the technology used for a virtual simulation, the simulation itself will have a certain structure or architecture, meaning the way the case is built, how it unfolds, and how the learner interacts with the simulation (Figure 1.2).
There is no “right” or “wrong” architecture for a virtual simulation, though certain architectures are better suited to certain types of learning objectives. |
Click here to download an accessible PDF version of Figure 1.2.
Figure 1.2: Structures/Architectures in Simulation
Synchronous and Asynchronous Interactions
Notwithstanding the technology being used and the architecture of the simulation, some virtual simulation platforms are designed to be used synchronously, where the educator and learners come together within the simulation in real time to work through the situation. Some virtual simulation platforms are designed to be asynchronous where learners independently access the simulation. Some platforms are flexible and can be used either way.
Teamwork and Interprofessional Collaboration
A final design feature of virtual simulation platforms is that they may be programmed to facilitate uni-professional teamwork or interprofessional collaboration. On these platforms, learners access the same scenario, either synchronously or asynchronously, and must work together within the simulation.