Facilitated Virtual Synchronous Debrief
A facilitated virtual synchronous debrief is one that is conducted using a web conferencing medium, where the discussion, facilitated by an educator, occurs at a set time (Verkuyl et al., 2020). It can be used following a virtual gaming simulation that is facilitated over a web conferencing system or at a later time if learners complete the virtual simulation asynchronously. Facilitated virtual synchronous debrief offers scheduling flexibility for both the learners and the facilitator (Goldsworthy & Verkuyl, 2021). A major advantage of the facilitated virtual synchronous debrief is the opportunity to hear their peers’ and educator’s perspective on the scenario. Conversely, there is less of an opportunity for individual authentic reflection on the experience. Another challenge is that learners and educator need to schedule a common meeting time (Goldsworthy & Verkuyl, 2021).
The facilitated discussion questions are crafted by the facilitator, and based on a debriefing theoretical framework. Debriefing questions should be leveled to the learner and help them achieve the learning objectives of the virtual gaming simulation. The synchronous debrief should take place within two weeks of learners completing the virtual gaming simulation and not last longer than 50 minutes (Goldsworthy & Verkuyl, 2021). Effective facilitator skills and clear instructions about how the learner is expected to participate in the debrief are key to facilitating an effective debrief (Goldsworthy & Verkuyl, 2021).
The facilitated virtual synchronous debrief follows the Healthcare Simulation Standards of Best PracticeTM with some nuances related to using the virtual environment. When facilitating this type of debrief from Goldsworthy & Verkuyl (2021), there are a number of essential elements to consider to enhance psychological safety:
- Ensure the chat is monitored, otherwise disable it because the chat option can be used inappropriately which can draw the learners attention away from the virtual debrief,
- Consistent bandwidth is needed or consider having teleconferencing available as a backup
- Promote the use of the video camera. It is helpful for the facilitator if all learners have their videos on because it promotes engagement, however, this can be a deterrent for some learners.
- Ensure the learner has enough time to adequately reflect on the virtual gaming simulation decisions and performance or to review their analytics prior to the debriefing.
- Provide instructions to learners related to their environment such as: ensure good lighting, remove distractions, turn phones off, connect from a private space.
- Recording the virtual debrief is not recommended because it can reduce a sense of psychological safety
- Groups should be limited to no more than 10 learners
A description of the process that is typically followed for a synchronous debrief is included in Table 6.4. When using this type of debrief, use the Table as a checklist.
Click here to download an accessible PDF copy of Table 6.4
Table 6.4. Facilitated Virtual Synchronous Debrief: A Process
Process | Rationale |
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Debriefing requires skill. |
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Supports organization and flow. Offers an opportunity to monitor learners' reactions. |
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Supports content expertise and an understanding of the learner perspective. |
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Supports organization and social presence. Promotes learner satisfaction when the experience is 'glitch free'. |
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Promotes social presence and a sense of inclusion. |
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Enhances psychological safety. Promotes learner satisfaction when the experience is 'glitch free'. |
|
Enhances psychological safety. |
|
Enhances psychological safety. |
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Supports organization. |
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Encourages reflection and analytical skills. |
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Supports inclusion and organization. |
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Encourages reflection. |
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Encourages reflection and analytical skills. |
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Encourages reflection and analytical skills. |
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Encourages reflection and analytical skills. |
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Supports application to practice. |
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Supports inclusion and practice application. |
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Supports social presence. |
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Supports learning, inclusion. |
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Encourages faculty development. |
|
Encourages faculty development. |
** These items may vary depending on the debriefing framework used.
This table originally appeared from the article by Goldsworthy, S. & Verkuyl, M. (2021). Facilitated virtual synchronous debriefing: A practical approach. Clinical Simulation in Nursing, https://doi.org/10.1016/j.ecns.2021.06.002. It has been modified for this etextbook.
In the following video Dr. Sandra Goldsworthy, PhD, MSc, RN, CNCC(C), CMSN(C), CCSNE, from Nipissing University discusses conducting a facilitated virtual synchronous debrief for learners after a virtual gaming simulation.