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12 2.6 Reflection Questions

  1. How could incorporating gamification into your own workplace or learning environment enhance motivation, engagement, or inclusivity? Which elements (collaborative tasks, personalized learning paths, etc.) would be most effective in your organization?
  2. What challenges might you come across in implementing gamified training in your organization and how could you address potential accessibility concerns to ensure that all employees can participate?

License

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EDST4500 Enabling Learning through Technology: Student Assignments Copyright © by Alexis Colautti; Brooke Benson; Camila Arriagada Jaubre; Dania Kazkaz; Erin Moreau; Hamza Mohammad; Jessica Connolly; Joanne Matheson-Walker; Kimberly Boss; Kim Henry; Kishola Levine; Sarah Guthrie; and Simrandeep Kaur is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License, except where otherwise noted.