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About
mediatexthack
Introduction, and How To Use This Text
1. Titles Go Here
2. Gender and politics
3. Two-step flow of communication
mwengenmeir
4. Codes
5. Semiotics and Communication Processes
6. Sign Systems
7. Signs and Signifiers
8. Semiotics
9. Intercultural Communication
10. Communication & Culture
11. Analysing Texts: Media and Theory
12. My Awesome Chapter
13. Limitations of minimal effects model
chenkhinwee
14. Ideology
15. Discourse, Institutions, and Power
16. Framing
17. Post-Cold War: strong effects model
18. Uses and gratifications model
19. Agenda Setting
20. Minimal effects models – the post WWII years
21. The Hypodermic Needle
22. Media Effects – introduction
23. Who is ‘the Public’?
24. Habermas’ Public Sphere
25. Media and Democracy
26. Discourse and Institutions
27. Institutions
28. Convergence
29. Globalisation and Convergence
30. Technology and Politics
sytaffel
31. Technology, Time, and Space
32. Technology and the Body
33. Technology and Agency
34. Technologies
35. Political Ecologies of Media
36. Commons and P2P Production
37. Political Economies of Digital media
38. The Propaganda Model
39. The Audience Commodity
40. Political Economies of Mass Culture
41. Political Economies
42. Audiences and Audience Research
43. Researching Audiences
44. A History of Modern Political Economy
45. Gender
46. Postcolonialism Race and Ethnicity
47. Fandom
48. Dramaturgy
49. Looking-Glass Self
50. Impressions Management
51. Identity and Fan Cultures
52. Consumerism and Subjectivity
53. Consumer Cultures
Glossary
bernardmadill
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