Be Curious: Design Thinking

Be Curious

Design thinking is a human-centric approach to solving problems by creating new ideas. Design thinking is an iterative process in which we seek to understand the user, challenge assumptions, and redefine problems to identify alternative strategies and solutions that might not be instantly apparent with our initial understanding. At the same time, Design Thinking provides a solution-based approach to solving problems. It is a way of thinking and working and a collection of hands-on methods (Dam & Siang, 2020).

Design Thinking Process: Six Steps

Step 1: Empathize
Step 2: Define
Step 3: Ideate
Step 4: Prototype
Step 5: Test
Step 6: Implement

The Design Thinking process is the framework used for this workshop to guide you through the career exploration process. The following modules will help you self-empathize, define your challenge, ideate, prototype, test some possible solutions, and implement your action plan.


Attributions

Design Thinking definition adapted from “5. Design Thinking” from Tools and Resources for Capstone Copyright © 2022 by Dr. Steve Marsh; Amanda McEachern Gaudet; and Mackenzie Collins is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License, except where otherwise noted.

Design Thinking Process adapted from:

“1 What is Design Thinking” from Designing the Digital World Copyright © 2021 by NUI Galway is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.

THE DIGITAL EXPERIENCE DESIGN PROCESS: FROM IDEATING TO IMPLEMENTATION” from  Applying Digital Experience Design to Teaching and Learning Environments Copyright © by Irina Ghilic is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

License

Icon for the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License

Indigenous Life Design Copyright © 2023 by Brian Malott is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

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