Key Takeaways

  • Virtual Gaming Simulations, also known as VGS, can be produced by platforms with open access or platforms with controlled access. Depending on your goals for creating the virtual simulations, you may wish to employ a certain type of platform.
  • There are many advantages to using open educational resources (OERs), including the possibility of linking students globally to virtual gaming simulations; they can be accessed anywhere and anytime, free of cost, and without the need to purchase additional software.
  • Pressbooks is an open access platform for publishing digital resources to the public for free. It gives you the ability to develop a virtual gaming simulation with the assistance of the H5P plugin.
  • H5P and Affinity Learning are open access platforms that are free to use to create interactive gaming design elements such as branching tools, interactive videos, image hotspots and others, which can be used in an OER.

Final Thoughts

Whether one is speaking to a small class in a closed environment or speaking in a TEDx event that is viewed globally on YouTube, information is information, and the essence is the same — you are sharing information. The free exchange of information is a vital component of both education and individual liberty. Our potential for innovation and development would suffer without them.

Photo by Kane Reinholdtsen on Unsplash