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9 Race and Ethnic Relations

The world features all three major real-world racial groups and draws on diverse ethnic inspirations:

  • Hearthland – African descent, matriarchal society rooted in agriculture and survival culture.

  • Stormhold – East Asian-influenced, focused on discipline, order, and lightning-based magical technology.

  • Everspring and Wind Isle – White populations with a shared origin; Everspring developed a noble, artistic society, while Wind Isle became a technocratic, faithless island.

  • Aurumpeak – Inspired by Jewish culture, centered on craftsmanship, mining, and financial expertise.

  • Bravenorth – Modeled after Russian ethnic and cultural identity, shaped by extreme climates and militaristic survivalism.

  • Luminara – Predominantly Middle Eastern ancestry, functioning as a religious and cultural hub, with the highest degree of ethnic diversity.

Within the Forest of Miracles, several non-human humanoid species evolved after the Great Cataclysm:

  • Druids (near Aurumpeak): Shapeshifters who freely switch between human and animal forms.

  • Yōkai (near Bravenorth): Lightly beast-like humans with heightened senses, often enslaved.

  • Beastkin (near Hearthland): Heavily beast-like warriors, frequently in violent conflict with Hearthland.

These groups are typically marginalized or exploited, reflecting racial and species-based inequality.

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