11 Debrief for Learners (self-debrief)

Instructions: In the homecare virtual gaming simulation, you assumed the role of an acute care registered nurse, named Juliet Carriere, who is assigned to care for Mrs. Kumar, a 76-year-old female. Reflecting on this virtual gaming simulation, we would like to ask you several questions in relation to your experience while engaging in the simulation. It has been shown that self-debrief can solidify knowledge, deepen understanding of your response and refine your critical thinking skills. There are 8 questions to be answered. It will take you 30-60 minutes to complete the questions. We recommend that you keep your answers to yourself and only share with others who have completed their self-debrief on this virtual gaming simulation. That way when other learners play the virtual gaming simulation they are not influenced by your experience.

This self-debrief is a facilitated reflection on your virtual gaming simulation experience. The questions are designed to help you express your reactions, analyze issues, reflect on your performance, and make connections for future clinical practice.

Please consult your notes and reflect on your experience playing the virtual gaming simulation as you answer these questions. In addition, reflect on the learning objectives of the virtual gaming simulation as you work through these questions.

Learning objectives:

Apply knowledge of physical and psychosocial assessments related to the shortness of breath in an older adult.

Identify normal findings, abnormal variations and potential complications when caring for a client with congestive heart failure.

Provide appropriate education to a client and their care partners.

Demonstrate nurse-client therapeutic relationships when caring for an older adult and family caregivers.

Debriefing Questions

  1. Describe your thoughts and feelings while you were playing the Acute Care virtual gaming simulation.
  2. Did you play the game more than once and if you did, if so, was it helpful to you? If not, why did you only play it once?
  3. Describe how you felt in the role of the nurse, Juliet Carriere, during this virtual gaming simulation?
  4. Share what you learned about establishing a therapeutic nurse client relationship with Mrs. Helen Kumar and Kate Kumar.
  5. Not everyone works their way through this scenario perfectly. What can you take away from the incorrect decisions/responses you may have made?
  6. As you worked your way through this simulation, did you find yourself going to other sources to learn more about caring an older adult with shortness of breath and delirium? If you did go to other sources, what types of things did you review to help increase your knowledge?
  7. If a similar situation arose where you cared for an older adult in acute care, what will you take away from this virtual gaming simulation and incorporate into your clinical practice?
  8. What questions remain unanswered for you in relation to this acute care virtual gaming simulation scenario?

 

 

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VGS: Transitions in Care Copyright © by oonastamant and mverkuyl is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License, except where otherwise noted.

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