5.5 Explore, Practice and Apply
Overview: Explore, Practice and Apply
Activities found on this page are designed to provide opportunities to explore, practice, and apply concepts presented in chapter 5.
Explore
Explore Activity 1
Select two of the tools listed here. Search and locate a link for each. Explore the features available with both tools. Consider why you may choose to use these tools to create animation for a multimedia project.
- Blender 3D: For 3D animation.
- K-3D: Free 3D animation software.
- OpenToonz: A free animation tool.
- Pencil2D: For hand-drawn animation.
- Plastic Animation Paper: Basic animation.
Explore Activity 2
Animated icons can enhance a multimedia presentation. Navigate to the websites listed below this section and explore the icons available in the sites. Now locate 2-3 animated icons. Select and practice downloading these free, animated icons. For these icon collections, you must provide attribution to the source if you want to use them. Try adding the icons to a word document or a slide deck. Then, review the attribution requirements posted with the icons and practice inserting that information into your document/slides.
For more info on free web content and related license requirements, review the Openly Licensed, Public Domain, and Free to use section in Chapter 10.
Explore Activity 3
Navigate to the website GIPHY and explore the gifs available. Locate the create your own gif feature and explore how the creation tool works.
Practice
Practice Activity 1
Working in small groups of 2-3 select a topic to create a brief slide presentation. Create a short presentation of 3 slides on the topic selected. Add text to your slides. Select and add 1 animated icon and 1 animated gif to add to your presentation. Think about the timing and placement of the animated features. Consider these questions:
- Why were these animations selected?
- How do these animated features enhance the presentation?
- Did the group have any challenges navigating these animations?
Prepare to share you presentation with your peers.
Apply
Apply Activity 1
Attribution & References
Except where otherwise noted, this page is created by Marie Rutherford, CC BY-NC 4.0