15 Module 8 – Prototyping and Financial Viability

This is a slide with three circles with words and drawings in them. There is one big yellow circle in the middle that says “Prototyping and Financial Viability” and “Making your Vision Real”. The circle on the bottom left is blue and empty. The circle on the top right is green and shows a picture of a gate.

Welcome to this module titled prototyping and financial viability, making your vision real.

 

 

This slide has a big picture of a gate that opens to green scenery and a bench. There is also a red circle above the picture that says “How might we make our idea real in a virtual setting?”

 

By the end of this module, you should have a better idea of how you might make your idea real in a virtual setting.

 

 

 

This slide is titled “Prototyping” then has ” What is a prototype?” under that. It also list of bullet points that explain what a prototype is. The list says the following: “A prototype is: An early visual representation/model of a concept or process, Precise in demonstrating how the problem is reduced or eliminated completely. Done in iterations that improve with time. A design, a system, a device, or a policy.” There is also a picture of a phone prototype made of paper, that is placed on another piece of squared paper. The squared paper has other boxes drawn on it that surround the phone. The boxes have words under them and things drawn inside them. Under the boxes, select Twitter, select Flickr, actions on a Tweet and actions on a Flicker are written.

Let’s start by talking about what a prototype actually is. A prototype is an early visual representation or model of a concept or process. I know that sometimes “prototype” can be a really intimidating term because people think, Oh, you need to have a functioning device or you know, something that actually works. But that’s not at all the case, especially as early on in the design process as you are.

A prototype is precise and demonstrates how the problem is reduced or eliminated completely. It’s precise in the sense that it is devoted entirely to solving the problem, and when you go to mass market to sell your device, then you can add all the bells and whistles and the shiny finishes later. A prototype is done in iterations that improve with time. It’s very likely that your very first prototype is not going to be awesome, but it will be good at some things, it will be good at helping you visualize your solution, and it’ll only get better with time as you think about it. Finally, a prototype is a design, a system, a device or a policy. A prototype doesn’t have to be a functioning device, it can be a drawing, it can be a policy, or it can be a system.

 

This slide has 3 pictures, 2 that are on the top and one that is at the bottom. First, there is a photo of an alleyway which is flanked on the sides by two big buildings. The second photo is the same as the first alleyway; however, the building walls are covered in paint. This is meant to depict an alley beautification project. The third picture is diagram of a circuit, meant to be the prototype for an LED CPR blanket.

On screen, you’ll see two examples of very early versions of prototypes. The example on top is a prototype of an alleyway beautification project with a digital design. The proposed design is overlaid digitally on the alley in which it was to be implemented. This helps give you a sense of what the alleyway might look like following the beautification project.

Below that, you’ll see a prototype for a device that consists of a blanket with several LEDs embedded in it. While the circuit is not at all functional, and it’s not even a halfway decent circuit diagram, it does give you a basic sense of where components may need to go on a device that exists like this.

Now, you may be asking yourself in a virtual setting when all of my teammates are separated from me, how do we go about prototyping? What are we capable of? And what can be a convincing prototype?

Let’s go through a few examples. If you’re in the mobility challenge area, you might come up with an idea for a bus shelter that allows proper social distancing by including barriers between passengers. In order to do this, you can simply take a screenshot from Google Streetview, put it into MS Paint, and draw an overlay of what you think this might look like. By creating this design into a quote on quote, real setting, you start to ask questions about it. What should it be made of? How should it be designed to withstand extreme weather conditions? Do I need to make any considerations for it being so close to the road? These are just some examples of questions you might have that you’re only going to realize, when you start making your project real. If you were in the food challenge area, you might want to design an app that lets you know of nearby farms that are selling their crop directly to consumers. In order to do this, you can take an outline of a phone, put it into Microsoft PowerPoint, and quickly mockup what the login screen, the main screen, or even the transactional screen might look like. It doesn’t have to be functional. But you can show screenshots of what the process would look like if someone were going through and using your app. If you’re an upper years of study, and or have some experience with 3d modeling, you could surely create a very robust prototype and animate it to create a convincing case of what your solution might look like.

 

This slide is titled ‘Prototyping’, below that it says “Measuring Success”. Below that it has a bullet point list which says the following: “As you design your prototype, you need to consider what success would look like. How would you know if your idea worked? Imagining the user’s experience will inform your design process and prevent under-designing or over-designing.” There is also a picture of a red arrow pointing upwards and to the right with the word success written on it.

 

Please keep in mind that as you design your prototype, you need to consider what success would look like. How would you know if your idea worked? What would it look like? Imagine the user’s experience and that will inform your design process.  Try to prevent under designing or over designing your solution.

 

The slide has large text that is centered in the middle. The text says the following: “Successful solutions must also be financially viable”

Successful solutions must also be financially viable. Let’s dive in to some ways to consider financial viability.

 

This slide is titled “Financial Viability”, below that is says “What will it cost?”, below that it has a bullet point list which says the following: “In association with your prototype, consider: Costs (material costs and operating costs) Opportunities (ways of making money and sponsorships) Barriers (policies or shortages of resources)” There is also a picture of one dollar bills with 4 wooden squares on top of them that resemble the word save.

As you create your prototype, you’ll need to consider three things.

First is costs, typically consisting of material costs and operating costs. Now, we’re not asking you to find the exact number that your prototype will cost. But we want to know what material costs and operating costs are associated with your project. Do you need a stainless steel exterior? Or could you settle for a rather robust aluminum?

Operating Costs consist of things like maintenance or electricity. You’ll also want to consider opportunities, including ways of making money and sponsorships. Do organizations exist that might pay you for a solution like this? Is there a way that you could monetize your solution and sell it to consumers?

Finally, you want to think of barriers, policies or shortages of resources.Would your solution be affected by a single use plastic ban? Is it using valuable resources that might be better allocated elsewhere? These are the things you’ll need to consider when creating your prototype.

 

This slide is titled “Prototyping”, below that is says “To Summarize”, below that it has a bullet point list which says the following: “Prototypes come in all shapes and sizes, but all focus on solving a problem Thinking about what success would look like is critical in having a precise prototype An effective solution must be financially viable”. There is also a picture of separate boxes with a green checkmark in them and a green pencil drawing the checkmarks.

To summarize, prototypes come in all shapes and sizes, but all of them focus on solving the problem. First and foremost, thinking about what success would look like is critical in having a precise prototype. Finally, an effective solution must be financially viable. If it’s too expensive for anybody to use it, it’s not a realistic solution.

 

This slide has 2 bullet point paragraphs on the right and a circle with words written on it on the left. The circle says “Now it’s your turn!”. The 2 bullet point paragraphs say “In your own group Session, you will take try to make your idea as real as possible.” and “By the end of this work period, you should have a prototype mocked up and considerations for financial viability.”

Now it’s your turn. In your own group session, you will try to make your idea as real as possible. By the end of this work period, you should have a prototype mocked up and considerations for financial viability.

 

 

 

 

 

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MacChangers: A Guide to Short-Duration Learning Copyright © 2022 by MacChangers is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.

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