CHAPTER 1. INTRODUCTION TO VGS

This chapter is designed to provide information to educators who are not familiar with the concepts, terminology or pedagogical theories associated with virtual gaming simulation (VGS). This knowledge will provide a foundation to guide the design of this new technological resource.

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Designer's guide: The ENVISION experience Copyright © by ENVISION team is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License, except where otherwise noted.

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