PREFACE
This open access textbook was developed after two years of Envision project with the main goal of sharing the lessons learnt from the design of two Virtual Gaming Simulations (VGS) (Click in the pictures to go to the simulations):
The purpose of this designer’s guide is to support educators who want to create their own VGS for some educational or training goal.
For doing so, this guide aims to:
This guide contains 5 chapters (Click to go to the chapters):
In these chapters, there are several sections that readers can navigate through in their search for the relevant information for them.
The general text of the guide is accompanied with blue and green boxes in order to amplify the information or to highlight key aspects to remember, interactive resources to make the reading experience more interesting. The guide also contains video testimonials of the ENVISION team members sharing their experience of creating VGS.