CHAPTER 3. DESIGN PROCESS: PRE-PRODUCTION

This chapter explains the key elements that need to be taken into consideration when you begin the creation process of a virtual gaming simulation (VGS). Advice to developers is offered based on the ENVISIONĀ  experience.

Preproduction is the first step for designing a VGS and the its goal of this phase is to plan the content, knowledge and pedagogical aspects of the VGS. This process will end with the creation of a decision points and reviewed script.

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Designer's guide: The ENVISION experience Copyright © by ENVISION team is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License, except where otherwise noted.

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