CHAPTER 3. DESIGN PROCESS: PRE-PRODUCTION
This chapter explains the key elements that need to be taken into consideration when you begin the creation process of a virtual gaming simulation (VGS). Advice to developers is offered based on the ENVISIONĀ experience.
Preproduction is the first step for designing a VGS and the its goal of this phase is to plan the content, knowledge and pedagogical aspects of the VGS. This process will end with the creation of a decision points and reviewed script.