9 Agriculture and Trade
Beyond the dramatic exploits of ninjas, the everyday pulse of Chira’s economy is felt in its Agriculture and Trade. Villages cultivate hearty crops suited to their specific regions, raise essential livestock, and develop local crafts, ensuring a baseline of survival and providing goods for local consumption. Marketplaces, whether sprawling central hubs or smaller village squares, would be bustling centers where farmers trade their harvests, artisans sell their wares (from simple pottery and textiles to finely crafted tools), and ninjas might even trade exotic materials gathered on missions. While villages strive for a degree of self-sufficiency, trade routes connect the regions, allowing for the exchange of specialized goods, raw materials like timber or ore, and perhaps even unique Chi-enhancing herbs or minerals. True to its nature, Chira relies heavily on traditional methods – goods move by foot, cart, or perhaps simple Chi-assisted transport, reinforcing a sense of grounded, local commerce distinct from any modern industrial system.